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Arturo Orta
Arturo Orta
3D Character Artist
Queretaro, Mexico

Summary

I'm a 3D Character Artist from Mexico City, I'm focused on the creation of characters for movies and videogames from concept to finished 3D model for production.

I've always been interested in character development from when I was a kid. My passion for comics grew and evolved into a passion for storytelling through character design.

I'm currently looking for new and exciting work opportunities either full-time or as a freelance.

Skills: Concept Art, Character Design, Modeling and Sculpting, Texturing and Shading.

Softwares: ZBrush, Maya, Photoshop, Substance Painter, 3D Coat, Marmoset, Unreal Engine 5.

Skills

Character DesignConcept ArtCharacter ModelingConcept DesignCreature Modeling3D ModelingHard Surface ModelingLow-poly ModelingProp ModelingWeapon ModelingTexturingShadingShaders

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Movie
      Sin Origen
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Traziende Films