I'm a 3D Character Artist from Mexico City, I'm focused on the creation of characters for movies and videogames from concept to finished 3D model for production.
I've always been interested in character development from when I was a kid. My passion for comics grew and evolved into a passion for storytelling through character design.
I'm currently looking for new and exciting work opportunities either full-time or as a freelance.
Skills: Concept Art, Character Design, Modeling and Sculpting, Texturing and Shading.
Softwares: ZBrush, Maya, Photoshop, Substance Painter, 3D Coat, Marmoset, Unreal Engine 5.